



In addition, the Genie also sobs when you leave the game and urges you to "hurry back." Guilt-Based Gaming: In Aladdin, every time you leave one of the Simon minigames where Abu plays a role, he turns towards the screen and gives a very disappointed and sad goodbye wave to the player.Of course, after the third game, the inclusion of movie clips was dropped altogether in any case. Aladdin in particular has a lot of it, particularly with the Cut-and-Paste Environments (see above), the lack of characters featured from the movie (Abu and the Genie are the only two to get any significant roles, and even Abu is just confined to one minigame), and the fact that the movie clips offered run way longer than many of the other games (some almost as long as a minute and a half!). Early Installment Weirdness: The first two games ( Aladdin and Lion King) are a lot simpler and more rudimentary, in terms of activities offered and in terms of design.He does go out of character to give the player instructions though. Daydream Believer: Buzz is in his deluded phase through the entirety of Toy Story Activity Center.This even includes the coloring minigame, which otherwise looks and plays exactly the same just with a different border (the bulk of the screen is taken up by the drawing pad, but the background matches wherever you are). You can go to three different locations (the streets of Agrabah, the Cave of Wonders, and the palace), but they all sport the exact same minigames just with a different coat of paint. Cut-and-Paste Environments: Aladdin has this in spades.
